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Corporate training

3 packages: training course on VR, AR and Gamification

Training on the basics related to Augmented Reality, Virtual Reality and Gamification technologies:

  • Definitions
  • Differences
  • Areas of use
  • Benefits

In the case of in-person training, Virtual Reality and Augmented Reality viewers will be made to try out

Training on the basics related to Augmented Reality, Virtual Reality and Gamification technologies:

  • Definitions
  • Differences
  • Areas of use
  • Benefits

Application examples of the three technologies will be shown in the course, which will then be analyzed in order to define application cases within their own context. Then one project will be chosen for every 5 course participants and the path to arrive at the design of a specific solution for the case analyzed will be explained.

Training on Augmented Reality, Virtual Reality and Gamification technologies:

  • Definitions
  • Differences
  • Areas of use
  • Benefits
  • Unreal Engine

The course will teach the basics of using the two most widely used engines to create interactive experiences. The steps to get to the point of creating the project from the project document created in the advanced course will be explained.

After the first introductory lesson, the following will cover one step of implementation at a time in depth.

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